MikeyHouse
36mb
"MIKEY & U AGAINST THE WORLD VERSUS "
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High Definition Render Pipeline (HDRP) in Unity
The High Definition Render Pipeline (HDRP) is a powerful rendering pipeline in Unity designed to deliver high-fidelity graphics and realistic visuals. HDRP is suitable for projects that require advanced graphics features and high-quality rendering, such as AAA games, simulations, and architectural visualizations1.
Key Features of HDRP
Project Support
HDRP supports various platforms, including Xbox One, PS4, and compute shader-compatible devices for DirectX 11, DirectX 12, Metal, and Vulkan. It is also optimized for Virtual Reality (VR) and supports single-pass rendering1.
Materials and Shaders
HDRP offers a wide range of shaders to create realistic materials:
- Lit Shader: The default shader for creating realistic materials with options for subsurface scattering, iridescence, and translucency.
- Layered Lit Shader: Combines multiple materials to produce high-quality visuals at a lower performance cost.
- Unlit Shader: Creates materials not affected by lighting, ideal for visual effects.
Updated | 18 hours ago |
Published | 2 days ago |
Status | Prototype |
Platforms | HTML5 |
Author | ZpektrumXP |
Made with | Unity |
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